Limited Thinking

In this episode, Volcano Bakemeat Radio look at the games that used their limited resources to think outside the box, (and the games that maybe should have have had a few more limits). We also try to imagine how you could make a character-focused RPG with one voice actor and decry a major missed opportunity in Duke Nukem Forever.

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Skateboarding: A Game Genre in Need of an Indie Revival

I miss skateboarding games — specifically, I miss the (good) Tony Hawk’s Pro Skater games. Although in general, the skateboarding game genre seems to have stagnated. You know what that means? It’s the perfect time for an indie revolution.

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VB Appetizer: Fast Casual Gaming

In our first appetizer mini-episode, Volcano Bakemeat’s crew discuss casual gaming. Grant and Jessica talk about the time a frat’s constant soundtrack contributed to their Robot Unicorn Attack war, Paige admits a shameful love for a terrible gaming genre, and we all try to unpack the stigma associated with casual gaming.

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Silly Rabbit, Games Are For Kids

In this episode, Volcano Bakemeat Radio discusses games that were made for kids, but we still love playing. We talk about what parts of those games keep us coming back, how to create games that don’t talk down to their audience and how to be a respectful adult player in a kid’s space. Also which kid’s game is still haunting Paige’s nightmares.

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Critically Unaccclaimed

The Volcano Bakemeat crew discuss their favorite underrated or unappreciated games. We look why some games were ignored by audiences or critics and why that makes us sad. We also look the different kinds of cults. Then, Paige and Connor get incredibly excited about a GameCube era Sega release that neither of them have beaten.

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Podcast Simulator 2016

60% of Volcano Bakemeat Radio have been way too into Stardew Valley recently and with the building of Grant’s PC we’re about to bump that up to 80%, so simulators have been on our minds recently.

This week, we devote an hour to everything from Forza to Goat Simulator 2015. We talk about what draws us to simulators, what makes a simulator good, if they’re doomed to be casual (and really is that so bad?), and the deceptively simple question: what is a simulator anyway?

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Whatever Happened to Couch Co-op?

In this episode, the Volcano Bakemeat gang wax nostalgic about the glory days of being able to sit down and play games with a buddy.

We speculate about why local multiplayer has become the exception, rather than the norm, call out some fun and interesting modern examples and then talk about Nintendo a lot.

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