Over the last generation or two, there has been a notable shift in the way video games are written. It’s not just enough for a game to have strong mechanics and pretty graphics. Gamers now demand that their games deliver an engaging story – in particular, one that transports them to a well fleshed out world. The escapist nature of video games has been covered extensively by Volcano Bakemeat, and the easiest way to establish that element of wonder is by making sure your world has interesting, in-depth lore.
We have all experienced strong lore: a universe that you want to jump into and never leave. We all know what house we’d be sorted into at Hogwarts or which side of the Force we would favor. Many of the same elements that make for strong lore in other media also works for video games, yet many games get it wrong.
The way I see it there are five rules of thumb to making lore that pulls gamers in instead of putting them to sleep: