In this two parter, Volcano Bakemeat Radio looks at playable female characters. We talk about why Portal is a little like Mean Girls, what it’s like when a game chooses your gender (and race) randomly, and which characters we’d like to see gender swapped.
In this two parter, Volcano Bakemeat Radio looks at playable female characters. We talk about why Fable 2 made Jessica cry, why a X-Com operative code-named Mama Bear might be Jeff’s favorite woman in video games, and why Paige still feels vaguely uncomfortable playing Skull Girls
Fighting game characters breaking out into their own solo games is not a new concept. Mortal Kombat has done this several times (namely MK Mythologies: Sub Zero, Special Forces, and Shaolin Monks), the Ninja Gaiden games could technically be considered Dead or Alive solos, and even Tekken’s Nina Williams had the game Death by Degrees, which overcame the incredible obstacle of nobody giving a shit about Tekken.
The common thread between all of these games is that they weren’t very good (bunny Fatalities from Shaolin Monks aside). That’s a real shame, because the tendency for longevity in fighting game franchises means that some of the most interesting characters in video games come from franchises who have the storytelling structure of the WWE.