Live Episode: Communities in Gaming

Live at Emerald City Comic Con, Volcano Bakemeat radio discussed communities in gaming, how those communities are shaped, and one very distinct mouse pad.

Thanks again to Emerald City Comic Con for inviting us to their podcasting stage. We had a great time.

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Madness Watches Over Me: A Solo Scrub Tries to Get Good

I started playing Overwatch this week. This probably isn’t exciting news to anyone else, it’s one of the most popular games on the market so it’s kind of hard to escape.

For me, though, it’s something weird: It’s an FPS.

I haven’t played a first person shooter for years. Probably not since a sad short bout of Halo with my older cousins where I ran around like a 9-year-old spaz, before making some excuse about how my mom didn’t want me playing M-rated games and going home. And yes, that would have been the first Halo. The closest I’ve even gotten has been the 3rd person shooting of Mass Effect. (Before you unsubscribe from our podcast, please know that our other hosts are much more experienced FPS players and big fans of Master Chief).

I don’t know if it was mechanically and visually diverse characters, cool skins, or realizing I had no understanding of what my friends were talking about that made me decide to try to take on Overwatch, but this weekend, I took the leap.

I tried three modes of Overwatch: Quick play against random humans, AI matches and “Junkenstein’s Revenge” — the Halloween horde mode.

Each one was, um, interesting in its own way.

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VB Appetizer: Fast Casual Gaming

In our first appetizer mini-episode, Volcano Bakemeat’s crew discuss casual gaming. Grant and Jessica talk about the time a frat’s constant soundtrack contributed to their Robot Unicorn Attack war, Paige admits a shameful love for a terrible gaming genre, and we all try to unpack the stigma associated with casual gaming.

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Just Give it Arkham Combat: Making a Great Adaptation

In our episode about adaptations, the Volcano Bakemeat crew talk about how to make a good adaptation, why people assume game adaptations will be bad and why Jessica gets to say butthole at work.

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Female Woman Ladies Part Two

In this two parter, Volcano Bakemeat Radio looks at playable female characters. We talk about why Portal is a little like Mean Girls, what it’s like when a game chooses your gender (and race) randomly, and which characters we’d like to see gender swapped.

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Female Woman Ladies Part One

In this two parter, Volcano Bakemeat Radio looks at playable female characters. We talk about why Fable 2 made Jessica cry, why a X-Com operative code-named Mama Bear might be Jeff’s favorite woman in video games, and why Paige still feels vaguely uncomfortable playing Skull Girls

Continue reading Female Woman Ladies Part One