I started playing Overwatch this week. This probably isn’t exciting news to anyone else, it’s one of the most popular games on the market so it’s kind of hard to escape.
For me, though, it’s something weird: It’s an FPS.
I haven’t played a first person shooter for years. Probably not since a sad short bout of Halo with my older cousins where I ran around like a 9-year-old spaz, before making some excuse about how my mom didn’t want me playing M-rated games and going home. And yes, that would have been the first Halo. The closest I’ve even gotten has been the 3rd person shooting of Mass Effect. (Before you unsubscribe from our podcast, please know that our other hosts are much more experienced FPS players and big fans of Master Chief).
I don’t know if it was mechanically and visually diverse characters, cool skins, or realizing I had no understanding of what my friends were talking about that made me decide to try to take on Overwatch, but this weekend, I took the leap.
I tried three modes of Overwatch: Quick play against random humans, AI matches and “Junkenstein’s Revenge” — the Halloween horde mode.
In our first appetizer mini-episode, Volcano Bakemeat’s crew discuss casual gaming. Grant and Jessica talk about the time a frat’s constant soundtrack contributed to their Robot Unicorn Attack war, Paige admits a shameful love for a terrible gaming genre, and we all try to unpack the stigma associated with casual gaming.
In this two parter, Volcano Bakemeat Radio looks at playable female characters. We talk about why Portal is a little like Mean Girls, what it’s like when a game chooses your gender (and race) randomly, and which characters we’d like to see gender swapped.
In this two parter, Volcano Bakemeat Radio looks at playable female characters. We talk about why Fable 2 made Jessica cry, why a X-Com operative code-named Mama Bear might be Jeff’s favorite woman in video games, and why Paige still feels vaguely uncomfortable playing Skull Girls