We’ve all been there. You loved a show (or a movie, or a book), and then you run out of it. It’s over, on indefinite hiatus, between sequels, or there just aren’t any more seasons on Netflix. All you want is something new to fill it’s place in your heart. And that’s where Volcano Bakemeat can help. Although most video game adaptations don’t always live up to their source material, that won’t stop us. Instead, we’ll attempt to try to find games that capture the spirit of what made the original so special (minor spoilers follow).
The topic of choice in video games is absolutely huge, so in this episode we (attempt) to limit our discussion to one aspect: Even having a choice in the first place. We debate the pros and cons of letting a player choose anything and then talk about the pretentious existential question if you can actually choose anything in the first place (…in video games).
Due to the nature of this article, spoilers for Metal Gear Solid 3, the first God of War, Eternal Darkness: Sanity’s Requiem and Mass Effect 3 follow.
So that’s it. You just finished the final boss. You’re sitting on the couch, fingers still a little tense. You put the controller down to watch the last cut scene, when you realize something is deeply wrong. You don’t care. Why? The battle was tough. You were challenged, but at the end of the day, it was just a battle that was slightly bigger and harder than the other ones before it. And that’s probably the problem.