It’s no secret that the Final Fantasy brand has been reinventing itself, and that trend doesn’t seem to be slowing down with the upcoming Final Fantasy XV. After spending most of the decade in development, in less than two weeks the story of Noctis and company will finally be unleashed on the world for their judgment. I’ve written before about the pressure riding on this game, how it seems to be the make-or-break title for Final Fantasy’s legacy, at the very least in this new generation of consoles.
However, one of the (many) easy ways to piss off a group of gamers is to change something they liked. Jumping onto any news about FFXV will undoubtedly yield at least one comment assuming the entire game is going to be a trash heap simply because it is trying something new. While I disagree with these sentiments, it is true that FFXV (or any new FF game moving forward) could learn a thing or two by looking at its predecessors.