In this episode, Volcano Bakemeat Radio look at the games that used their limited resources to think outside the box, (and the games that maybe should have have had a few more limits). We also try to imagine how you could make a character-focused RPG with one voice actor and decry a major missed opportunity in Duke Nukem Forever.
We’ve all experienced it; someone, somewhere, starts tearing apart a game you love and calling it “crap”. Nothing is more heartbreaking and infuriating – and yet, just as sure as I am that we’ve all gone through it, I know we’ve also all done the same thing to someone else’s beloved title. This is, of course, just the subjective nature of any art, but it brings up a simple question: When is a game just bad? Continue reading One Man’s Trash: Knowing When a Game Really Is Garbage