Limited Thinking

In this episode, Volcano Bakemeat Radio look at the games that used their limited resources to think outside the box, (and the games that maybe should have have had a few more limits). We also try to imagine how you could make a character-focused RPG with one voice actor and decry a major missed opportunity in Duke Nukem Forever.

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One Man’s Trash: Knowing When a Game Really Is Garbage

We’ve all experienced it; someone, somewhere, starts tearing apart a game you love and calling it “crap”. Nothing is more heartbreaking and infuriating – and yet, just as sure as I am that we’ve all gone through it, I know we’ve also all done the same thing to someone else’s beloved title. This is, of course, just the subjective nature of any art, but it brings up a simple question: When is a game just bad? Continue reading One Man’s Trash: Knowing When a Game Really Is Garbage