In this two parter, Volcano Bakemeat Radio looks at playable female characters. We talk about why Portal is a little like Mean Girls, what it’s like when a game chooses your gender (and race) randomly, and which characters we’d like to see gender swapped.
In this two parter, Volcano Bakemeat Radio looks at playable female characters. We talk about why Fable 2 made Jessica cry, why a X-Com operative code-named Mama Bear might be Jeff’s favorite woman in video games, and why Paige still feels vaguely uncomfortable playing Skull Girls
In this episode, the Volcano Bakemeat gang wax nostalgic about the glory days of being able to sit down and play games with a buddy.
We speculate about why local multiplayer has become the exception, rather than the norm, call out some fun and interesting modern examples and then talk about Nintendo a lot.
As a marketer and a lifelong gamer, it fascinates me to see so many marketing mistakes happening in the video games industry.
Perhaps I’m just naive and inexperienced, but it seems to me that the industry can’t go one year without some company seriously screwing up in the marketing arena. Huge PR controversies and anticlimactic marketing campaigns have become all too common. In fact, many gamers seem to expect it nowadays. We’re surprised when publishers like EA or Ubisoft manage to promote and launch a new game successfully — which is to say, without offending a large portion of their customer base along the way. Continue reading Edgy or Out of Touch? Marketing Mistakes in the Videogames Industry