Limited Thinking

In this episode, Volcano Bakemeat Radio look at the games that used their limited resources to think outside the box, (and the games that maybe should have have had a few more limits). We also try to imagine how you could make a character-focused RPG with one voice actor and decry a major missed opportunity in Duke Nukem Forever.

Super Smash Brothers: Melee Correction: The game was in development for 13 months, and Sakurai called his lifestyle during this period “destructive” with no holidays and short weekends.[28] Unlike the experimental first Super Smash Bros., he felt great pressure to deliver a quality sequel, claiming it was the “biggest project I had ever led up to that point.”

Zelda ratings correction: Although the Zelda games have been around longer than the ESRB, every main Zelda game has an ESRB rating due to re-releases. Every Zelda game has a rating of E (Everyone) except for Twilight Princess, Link’s Crossbow Training, Hyrule Warriors, Twilight Princess HD, Hyrule Warriors Legends which were all rated T (Teen), and Spirit Tracks, Skyward Sword, Ocarina of Time 3D, The Wind Waker HD, Majora’s Mask 3D which were rated E10+. (For the record, Jessica called it correctly in the raw cut of the episode)

Call of Duty: Modern Warfare Nuke Scene


Nidhogg on Steam

Nidhogg on Wikipedia

Níðhöggr on Wikipedia

Jet Force Gemini Wikipedia Page

Kickstarter article about Doublefine money

Denis Dyack and “Painting the Truck”

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